Modify Data Protection Acceptance
Modify Player Network SDK user data protection information.
note
Before access, please first contact Player Network Assistant.
Function Definition
UFUNCTION(BlueprintCallable, Category = "INTLSDKAPI")
public static bool ModifyDataProtectionAcceptance(FString tosVer, FString ppVer);
Input Parameters
| Parameters | Type | Explanation |
|---|---|---|
| tosVer | FString | Terms of Service version number |
| ppVer | FString | Privacy Policy version number |
Observers
The callback processing interface is AuthAccountResultObserver.The callback data structure is AccountResult.
The callback ID is kMethodIDAuthModifyDataProtectionAcceptance.
Code sample
UINTLSDKAPI::ModifyDataProtectionAcceptance("0.1","0.1");